Mutators has come to New World at some point in January 2022 and they are supposed to refresh the endgame by providing players with an incentive to alter their gameplay through modifiers to enemies. This is not something that wasn't seen before - games like Guild Wars and Destiny 2 have been using these modifiers in endgame activities for years.
Using Mutated Expedition Orbs, which can be crafted or purchased from faction vendors, players can attempt more challenging versions of Expeditions with different modifiers each week, with extra powerful rewards on the line. Players will be scored on their performance, with number of kills, wipes, and completion time all factoring into the equation. Higher scores means access to higher difficulties and better rewards.
The endgame Umbral upgrade system has also been adjusted, and players can now upgrade gear with a score of 590, instead of the previously mandated 600. With the introduction of Mutations, Mutated expeditions have also become one of the more efficient ways to farm Umbral Shards.
Furthermore, different modifiers will affect the dropped loot in a different way. Some modifiers will apparently provide greater boosts to loot than others, which makes sense because it sounds like they will make the run harder than others would.
In February, it will be dedicated to bug fixes and won't include any new content. Amazon recently began the process of merging various low population servers together, something it will continue to do as necessary to ensure a healthy player experience.
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